The latest generation of SmartWatch, the SmartWatch 2 SW2 , helps you keep track of everything without taking your smartphone out of your pocket or bag. The water-resistant design makes it more versatile to use than ever and can be personalised with any standard watch strap.
Use it as a standalone watch or with your smartphone. There are over apps available for our first generation and with an open API we expect new applications will be developed quickly and easily for SmartWatch 2. The Magnetic Charging Dock DK30 has an innovative magnetic pin that lets you place your Xperia Z Ultra snugly in the dock using one hand, either with or without the phone cover on.
While your phone is charging, it stands at a comfortable viewing angle easily allowing you to keep watching your favourite movies even while charging. The Xperia Z Ultra will launch globally from Q3 exact timing of availability will vary by market. The phone is not designed to float or work submerged underwater outside the IP55 or IP58 classification range that may lead to your warranty will being void. Find out more www.
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Same goes with stills modes. Each one behaves slightly differently, and they each contain varying types of settings, so it'll be up to you to work out all of the nuances in functionality and performance so you can switch between them faster. Worst case: you usually can't go wrong with Superior Auto mode, which does its best to pick out ideal settings that dynamically change depending on your location, what you're trying to shoot and other factors.
Regardless of how you feel about the UI, you can't complain that there aren't enough settings. While Superior Auto is there for the quick shooters who don't want to make adjustments or fiddle around with them, there's plenty to keep enthusiasts occupied in the other modes: HDR, white balance, exposure, metering, image stabilizer, ISO, filters, scenes and focus modes are all there.
For Superior and HDR features, the resolution gets knocked down to 7MP, but this small decrease won't come as a deterrent to most.
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The difficult thing about Superior Auto is the fact that it sometimes gets the best shot, but this isn't always a given. When going back and forth between it and the normal mode, there were some differences in white balance. For instance, images taken outdoors looked a little cold in normal mode and a little warm in Superior, but this was often reversed indoors.
While color saturation was relatively good, images weren't as detailed as we're used to, and many of them suffered from a softer focus. Shadows and highlights also didn't mingle well together, but HDR typically made this issue go away. The camera isn't amazing when it comes to low-light photography, either, but there is a lot of variance in quality depending on which mode you're in.
Normal mode produces rather dark images; night mode does a good job at picking up extra light, but you often get blurry shots; pics taken in Superior Auto mode typically aren't fuzzy, but they tend to be noisier than we'd like. All said, there doesn't seem to be a perfect setting, but with a little bit of tweaking, you'll find the mode that works best for you.
Pro tip: If you're the spontaneous type who likes to take pictures on the fly, there's a "small app" for the camera in which the viewfinder can share screen space with other apps. Additionally, we experienced problems getting the shutter key to recognize our touch on multiple occasions; we often had to press the button more firmly in order to actually take the picture, so if you're in a noisy environment and can't hear the shutter sound, double-check the gallery to make sure your snapshot is actually there.
Video is captured at a max resolution of p at 30fps with a bit rate of 17 to 18 Mbps in broad daylight, though we noticed that number was significantly lower in our low-light footage. In excellent lighting conditions, our movies showed crisp details, a little bit of noise and only a small amount of choppiness.
Samples taken in lower lighting conditions -- this includes shady spots and even indoors in the early afternoon -- had more difficulty staying in focus and retaining detail. The audio is good too, as the phone canceled out a lot of redundant background noise and did a great job picking up voices. The Xperia Z Ultra is not only the biggest phone we've reviewed -- it's also theoretically the most powerful, because it's powered by a 2.
The 28nm chipset's more popularly known as the Snapdragon , which is just now starting to make its way into the latest and greatest smartphones. The features four asynchronous Krait cores compared to Krait , the offers higher clock speeds and lower latency and an Adreno GPU clocked at MHz.
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Without a doubt, the Snapdragon delivers impressive results. Crazily enough, we'd had few if any concerns with the Snapdragon 's performance, so the benefits of the faster Krait cores are only seen in the most processor-intensive of tasks. Needless to say, the phone handles all of those tasks ever so smoothly, even when they were all running at the same time.
Let's check out the full suite of benchmarks:. As you take a look at the results above, none of the numbers here should be surprising -- after all, this is the natural next step for Qualcomm's Snapdragon lineup, and its performance is reflected not only on paper, but in real life as well. Admittedly, very few people need to have a phone powered by a quad-core 2. On top of that, the S comes with support for all sorts of stellar components that aren't utilized in the Z Ultra but the capability is fortunately there for future hardware.
And let's face it: there's always room for more power in our phones, whether we take advantage of that extra capability to its fullest or not. That said, a 2. While much of the same could be said about the Adreno and its graphics performance, this is the area in which the average user will likely experience the greatest gains. We gave Riptide GP2 more than its fair share of testing in the last few days, and we marveled at the amount of intricate details it was capable of pushing to the screen without any sense of lag or delay.
We also ran Epic Citadel and got similarly satisfactory results. With a 3,mAh battery, the Ultra should last an especially long time. The sad truth is, it doesn't -- at least, it doesn't compare to giants like the Note II and Motorola's Droid Maxx line. Don't get us wrong; it'll last through a busy workday. Indeed, we were able to get between 14 and 15 hours on a normal workload with the screen set at half brightness. However, a heavier or more intensive load, along with a brighter screen, will bring the runtime down to nine or 10 hours.
It's sufficient, but not as good as we'd like to see from such a large battery.
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For our standard rundown test, we decided to try something new: instead of playing videos on an endless loop, we had a browser cycle through a series of 10 popular websites including our own, naturally at 55 percent brightness until the phone drained to 15 percent. The total test took four hours and eight minutes; since this is a new benchmark, we made sure to have some other phones to compare it with. On a happy note, the Ultra's Quick Charge capability allows it to power up faster than many standard devices.
Don't even think about gaming for a lengthy period of time. On multiple occasions, we sat down and played Riptide GP2 for hour-long spurts, and the average battery drain was roughly around 40 percent. The experience was fantastic and among the most realistic we've ever seen on a phone, but make sure you're sufficiently charged or close enough to an outlet when you begin your quest for water-racing domination.
Curiously, we encountered two problems we experienced with the phone that made us hesitant to fully recommend it.
First, regardless of which headphones we plugged into the Z Ultra, the device didn't recognize any of them. Just to play it safe, we connected the same headphones into other handsets, at which point they worked perfectly. Additionally, we noticed that the scratchproof coating on the screen wasn't perfect; after a few days of casual handwriting with pens and pencils, we could see a number of marks in direct sunlight.
Fortunately, they came off with some buffing, but it's something to consider before you start doodling on your screen with reckless abandon. We were otherwise pleased with most other aspects of the phone's performance. We used the navigation for a full 40 minutes and the GPS followed us the entire way.
The speaker was loud and clear enough for listening to music and watching videos without incident, but it wasn't anywhere close to being the loudest phone we've reviewed. Call quality wasn't bad, although the phone is so large that it admittedly took us a few tries to get our ear in the most optimal spot. By default, the audio was weak at the low end, but we were able to improve that somewhat after tweaking the EQ settings.
The Ultra, on the other hand, takes many of Sony's best features and top-end components in an attempt to make it appealing to more than just people with abnormally large hands or a lust for tablet-like displays. It may remain the size champion for a while, too; we're not expecting HTC's and Samsung's upcoming contenders to be this large, though we'll have to wait and review the devices before we can confidently say whether or not they're a better deal.
For now, however, this is the best phone over the 6-inch threshold that you can buy. Just like we saw with the Samsung Galaxy Mega, your decision to purchase the Xperia Z Ultra depends mostly on its size. The Z Ultra doesn't offer any unique traits that would make people want to deal with its massive frame if they don't want to, and the price is going to scare off shoppers who are on the fence. For those dead-set on a larger smartphone, however, this is definitely the best 6-plus-inch device you can buy.